"Now, we’ve brought the years of experience we’ve gained to take a new step forward in the city builder genre, again, for our community and new players". We built a thriving community around Cities and introduced many to city building for the first time," said Colossal Order CEO Mariina Hallikainen. Cities: Skylines is a city building and management simulator, giving you the opportunity to found and design your own metropolis. " Cities: Skylines reset the bar for city-building games when it launched eight years ago, and we are incredibly proud of its impact. Much like the original, modding will also be a big focus in the sequel according to Colossal Order. Thankfully, Paradox did release some information about the gameplay, saying deep construction and customization elements as well as "fully-realized transport and economy systems" will be present. If you choose 1280x800 you would have very sharp text, but of course less content on the screen. Unfortunately, gameplay footage from the title was missing from the event. Your MacBook Air M1 has a 13,3' display with a native resolution of 'just' 2560 x 1600 - so this would be the best choice for you, if this setting is available. Publisher Paradox Interactive announced the title today during its games showcase, crowning it the fitting name of Cities: Skylines II. It has been eight years since Colossal Order's massively popular city builder experience Cities: Skylines hit the market, and finally, an official sequel is incoming.
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